Cool website

renz invidirin melice

Renz's Portfolio

Languages
LuaU Intermediate 4 years
JavaScript Intermediate 4 years
TypeScript Beginner <1 year
Contact Details
Discord preferred @renz.c
Roblox TheShotGunBoy
Work Email renz@invidirin.de

General Overview

Self-taught developer since 2019, primarily focused on LuaU and JavaScript. I mainly do backend development, stuff like game logic, gimmicks and discord integration. I have contributed with games of roughly 5.5M+ combined visits, and as of recent have been trying to get into a little frontend development.

Over the years i've made several bots and a reusable framework.
I have also been learning TypeScript and OOP lately.

I have experience with Argon/Rojo and have been using it for a past few games, both for easier writing of code and for better organization.

Roblox Work & Projects

Albuquerque Nuclear Research Site

January 2026 - Current
Position: Owner / Head Developer

A reactor holdout game that I've used to practice and learn some basic things. 90% of the scripts in that game have been made by me, however I am not the only developer. It is also one of the few places where I used tools such as Argon/Rojo, and got much better with it since the creation of this project.

LuaU Roblox

Chaos Ascension

October 2025 - December 2025
Position: Scripter / Server Manager

A battlegrounds game still in development, got hired by gokumess/Jimpee a bit after i tried applying for Jump Showdown. I've mainly worked as a server manager but also as a secondary scripter. I've also made a discord bot for it.

LuaU Roblox

Thunder Scientific Corporation

June 2025 - August 2025
Position: Junior Developer

A sort of SCPF based on a weird transformation game. I scripted a lot there and was really passionate about it til my motivation broke down because of unrelated reasons. Though I did learn how to work with a really large existing game.

LuaU Roblox

Laboratory Technologies

February 2025 - August 2025
Position: Developer

Another sort of SCPF thing based on a transformation game, i scripted there but it was mostly like a stepping stone to TSC. It was my first time in a large-ish developer team and helped me properly learn how to work with one.

LuaU Roblox

Procedural Generation Test

October 2024 - November 2024
Position: Owner / Main Developer

It was mostly a test for myself on if i could make procedural generation (something like minecraft), and it went well and was sort of finished. Entirely my code, excluding sort of the perlin noise library as it was ported from javascript to lua to luau.

LuaU Roblox

A Singularity Core

April 2024 - January 2025
Position: Owner / Main Scripter

I was interested in core games at the time, so I wanted to try making my own. It helped me somewhat learn how to format a project better.

LuaU Roblox

Personal project code

Stuff here will primarily be pastebin links, as if it was screenshots it would be many times too long.

Procedural Generation Test

LuaU Roblox

Contributions and Code Snippets

AnnounceModule

February 2025
Games: Evolve 3D, Kaiju Paradise: Rewritten

A fancy announcement module contributed to both games. It was my first time working with Fusion and although the code is old and rough nowadays, it taught me a lot about UI systems.

LuaU Fusion UI

TweenModule

April 2024

A utility module designed to simplify tween creation and reduce repetitive code. Still used across many projects.

LuaU Utility Module

Kaiju Paradise Management Interface

February 2025
Games: Kaiju Paradise: Rewritten

A Discord + Roblox management interface that allowed custom events to be controlled directly through Discord commands. Old code, but still a neat system.

LuaU Discord Bot Management Tools

Pearlin

January 2025

A Perlin noise implementation ported from JavaScript to Lua and then LuaU. Mostly used for procedural generation experiments.

LuaU Procedural Generation

Lua Projects

Waste of Protocol Suite

December 2024
Game: Waste of Space

A semi-realistic protocol suite intended to simulate networking layers and communication systems inside the game.

Lua Networking Systems

Minecraft Dust Server

August 2024
Game: The Powder Toy

A rough Minecraft-like multiplayer server concept built as a TPT mod. Development stopped because of library limitations.

Lua Game Server Modding

JS Work & Projects

Boron Framework

November 2025

A reusable Discord bot framework extracted from the Chaos Ascension bot. Probably the cleanest and most reusable bot architecture I've made.

JavaScript Discord.js Framework

niko-bot

February 2025

A multimedia self-bot supporting video streaming and 24/7 radio playback. Built mainly because normal bots couldn't handle the streaming requirements.

JavaScript Discord Bot Media

rash-bot

2024 - 2025

A general-purpose Discord bot with moderation commands, gambling systems, titles, and utility features.

JavaScript Discord Bot

Nexnouns

May 2024

A Discord adaptation of pronouns.page designed for medium-sized servers.

JavaScript Discord Bot Community Tools

DataCatalyst

2024 - 2025

A niche data-storage bot with layered permission systems and structured data handling. Never fully completed, but had interesting architecture ideas.

JavaScript Discord Bot Data Systems